When used near the entrances to a room, the item can occasionally open 2 trapdoors at once, increasing the chance of opening a Crawl Space. Car Battery: In most cases, no extra effect.Book of Virtues: Spawns a skull wisp on the middle ring that shoots bone tears.You can also receive boons, blessings that help you overcome the Sanctums. The item may be used on the dirt patches in the Dark Room to dig up a random type of chest. These afflictions stack up as you explore deeper and deeper within the Sanctum.While trapdoors will no longer spawn on challenges on floors at the final destination, certain challenges like Red Redemption may still spawn a trapdoor leading to the next floor.If it is entered, Isaac must beat the boss of that floor to spawn the ending trophy. disease and other afflictions, which indicate compromised coral health. When used on the last floor of a challenge, a trapdoor to the next floor can spawn. to go out snorkeling with me and helping me identify the diseases.This item can be used to create a trapdoor to Sheol on Womb, even before Sheol has been unlocked. This item can be used to destroy rocks if used while Isaac is flying over a rock.Spawning enough trapdoors can cause a trapdoor to spawn in these spots.If a special graphic is in these spots, the trapdoor will likely be moved to a spot that wont spawn a Crawl Space.Using the item on the 3 tiles next to a door, including Secret Room entrances, will cause the trapdoor to spawn in a random spot next to Isaac instead, making this item an indirect aid to locating Secret Rooms.Can only create crawl space trapdoors in the aforementioned stages and in Corpse II, Home and during the Ascent.Has no effect in the Cathedral, Chest, Sheol, Dark Room, ? and The Void (no trapdoors of any type will be generated).All Crawl Space trapdoors on a floor lead to the same Crawl Space.If used in Womb II/ Utero II/ Scarred Womb II, the trapdoor will always lead to Sheol.Only one trapdoor to the Crawl Space can be made per floor, as all subsequent uses will guarantee a trapdoor to the next floor. Using this item on these tiles will guarantee a Crawl Space. Some tiles will appear with a special graphic (for example grass or a piece of garbage in Basement).There is a 10% chance the trapdoor will instead lead into a Crawl Space.Spawns a trapdoor that leads to the next floor upon activation. We Need to Go Deeper rests under the control of a reactive difficulty system we call the 'AI Dungeon Master.' Repair leaks, load torpedos and route power to Shields, Lights, Weapons, and the Engine as you and your friends dash around the submarine on its voyage into the deep.
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